PENGARUH MEDIA PEMBELAJARAN SPARKOL VIDEOSCRIBE DALAM MENINGKATKAN HASIL PADAMATA PELAJARAN SISTEM KOMPUTER

Authors

  • M. Agri Triansyah Institut Pendidikan dan Bahasa Invada Cirebon
  • Indri Rahma Dewi Safitri Institut Pendidikan dan Bahasa Invada Cirebon

DOI:

https://doi.org/10.58660/periskop.v1i2.9

Keywords:

Sparkol, VideoScribe, system computer, Media

Abstract

The purpose of this study was to determine the effect of the Sparkol VideoScribe learning media in improving student learning
outcomes in computer systems subjects with number system
material. The research method used is the survey method. The
population used in this study were students of class X Multimedia 

1 SMK Manba'ul 'Ulum Cirebon with a sample of 40 students. The
sampling technique used in this research is purposive sampling, in
which a sampling technique is used with certain considerations.
The data collection techniques used by the researcher are research
(survey and observation), literature/documentation studies,
questionnaires/questionnaires, and interviews. The results of the
study show: 1) The application of sparkol videoscribe learning
media in teaching and learning activities in the classroom, students
who are assisted with learning media have a much more significant
increase compared to conventional methods. That way, with
sparkol videoscribe media, the material presented will be much
more concrete and interesting which will produce outputs, one of
which is increased learning outcomes; 2) Sparkol VideoScribe
learning media has an effect on improving student learning
outcomes. With that, there is a positive and significant relationship
between the sparkol videoscribe learning media and student
learning outcomes, where the value of R = 0.356 and R Square is
0.287 (0.536 x 0.536 = 0.287) which means that the contribution of
Sparkol VideoScribe (X) on Student Learning Outcomes (Y) is
28.8%.

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Published

2020-12-30

How to Cite

Triansyah, M. A., & Rahma Dewi Safitri, I. (2020). PENGARUH MEDIA PEMBELAJARAN SPARKOL VIDEOSCRIBE DALAM MENINGKATKAN HASIL PADAMATA PELAJARAN SISTEM KOMPUTER. PERISKOP : Jurnal Sains Dan Ilmu Pendidikan, 1(2), 66–75. https://doi.org/10.58660/periskop.v1i2.9